Super early design for The Noise that resembles The Noid even more.
Concept art of The Noise's campaign mode moveset showing the pogo stick dash.
Concept art of The Noise's moveset involving the Noise Bomb move, which was originally going to be a much more major part of his moveset.
Concept art of The Noise's moveset showing a scrapped mechanic where The Noise would be able to grab bombs he dropped and throw them up to bounce on top of them.
The Noise's regular overly cheery idle stance.
The Noise's idle stance when the escape timer hits 0. Also used in older demos when the player has 1 HP.
The Noise after hitting an enemy (or, on newer builds; when The Noise gets to the third stage of the heat meter).
The Noise's regular walking animation.
The Noise's walking animation when the escape timer hits 0. Also used in older demos when the player has 1 HP.
The Noise walking after throwing an enemy.
The Noise standing still while the Heat Meter is at max heat.
The Noise walking while the Heat Meter is at max heat.
The Noise jumping merrily.
The Noise landing after a jump.
The Noise landing while walking.
The Noise falling gracefully.
The Noise falling after a long time.
The Noise falling after a very long time.
The Noise performing a wall jump.
The Noise bouncing off of an enemy.
The Noise falling after bouncing off of an enemy.
The Noise moving to the left, about to do a superjump.
The Noise about to do a superjump.
The Noise moving to the right, about to do a superjump.
The Noise pulling out his jetpack and preparing to rocket upwards for a super jump.
The Noise rocketing upwards with his jetpack during a super jump.
The Noise hitting a ceiling after superjumping or wallclimbing.
The Noise preparing to slam downwards with his behind.
The Noise falling while doing a body slam.
The Noise landing after a body slam or after falling from a great height.
The Noise getting up after a body slam.
The Noise after doing a body slam or falling from a great height.
The Noise dancing as an idle animation.
The Noise punching himself with a good ol' boxing glove gun.
The Noise using his thumb to inflate his head like a balloon, popping it before it regenerates.
The Noise taking off his mask to reveal his true self.
The Noise putting on a mask of Peppino
The Noise grabbing with his sharp-toothed mouth.
The Noise's startup animation for grabbing mid-air.
The Noise grabbing mid-air.
The Noise grabbing an enemy with his teeth.
The Noise standing still as his prey is in his mouth.
The Noise taking whatever he's holding elsewhere.
The Noise jumping while holding something.
The Noise falling with something in his mouth.
The Noise landing while holding something.
The Noise bumping into a wall after trying to grab it.
The Noise when the grab is cancelled in the air.
The Noise doing a slightly creepy uppercut to an enemy
The Noise impaling an enemy with his long tongue.
The Noise spiking an enemy with his large, pointy hand.
The Noise stabbing an enemy with a comically oversized knife.
The Noise attacking an enemy with his cape.
The Noise punching an enemy with a large fist.
Noise preparing for a slam dunk, now wearing red basketball shoes, shorts, a yellow jersey with an N on it, and an afro.
The Noise performing a slam dunk like a champ.
The Noise after finishing slam dunking an enemy.
The Noise hitting something after spinning.
The Noise spinning an enemy around in his mouth.
The Noise bouncing on his pogo stick, picking up speed.
The Noise using his jetpack to rocket forwards.
The Noise with his jetpack at Mach 3.
The Noise turning into a rocket at Mach 4.
The Noise's animation after touching a dashpad.
The Noise about to jump in the air while in Mach 1.
The Noise in the air when falling while in Mach 1.
The Noise jumping in the air while in Mach 2.
The Noise in the air when falling while in Mach 2.
The Noise jumping on his Skateboard while in Mach 3.
The Noise drifting in Mach 3.
Noise wallclimbing with his Skateboard.
The Noise doing a wall jump.
The Noise doing a wall fall.
The Noise jumping from an enemy starting at Mach 2.
The Noise diving with his Skateboard.
The Noise rolling (more so, crouching with his skateboard).
The Noise standing after a roll.
All of The Noise's super taunt animations.
The Noise jumping in the air joyfully.
The Noise in a business suit. A nod to the Tom and Jerry short "The Zoot Cat".
The Noise reaching towards the screen. A possible nod to the "you think you're safe?" meme, where a character looks at the screen and "goes through" it.
The Noise being hugged by his girlfriend, Noisette.
The Noise taking a bite out of a juicy burger.
The Noise in a cool pose. Another possible nod to the "you think you're safe?" meme.
The Noise releasing his inner baboon with a Mouth similar to Kermit from the Muppets.
The Noise playing an electric guitar.
The Noise, buff, in a superhero-type pose.
The Noise screaming very loudly (notice no shine on his nose).
The Noise winking to the player.
The Noise parrying an enemy or attack. (animation 1)
The Noise parrying an enemy or attack. (animation 2)
The Noise parrying an enemy or attack. (animation 3)
The Noise dabbing. PTG has stated it's a direct reference to the "analogue dabbing" featured in the Noid fangame, Yo! Noid 2, and can be done in Hardoween.
The Noise sliding down, preparing to use the ball transformation.
The Noise transitioning into the Ball transformation.
The Noise's rolling animation.
The Noise bumping into a wall while in his Ball form.
Knight Noise's regular idle stance.
Knight Noise preparing to jump.
Knight Noise sliding down a slope.
Knight Noise sliding on a flat surface.
Knight Noise walking happily.
The Noise grabbing the sword from a sword stone for his plate of spaghetti.
The Noise getting struck by a thunder bolt.
Boxxed Noise's intro animation.
Boxxed Noise's idle animation.
Boxxed Noise's walking animation.
Boxxed Noise's jumping animation.
Boxxed Noise's falling animation.
The Noise throwing a Noise Bomb.
The Noise Bomb landing onto the ground.
The Noise Bomb, ready to 'splode.
The Noise Bomb Sliding after being kicked
The Noise's idle stance with the minigun.
The Noise jumping when he has the minigun.
The Noise falling when he has the minigun.
The Noise landing when he has the minigun.
The Noise walking with the minigun.
The Noise obtaining the minigun.
The Noise shooting from the minigun.
The Noise grabbing when he has the minigun.
The Noise's multiplayer off-screen icon.
Fightball, which happens when both players run into each other.
Noise in the rank screen after losing to Peppino.
The Noise's animation on the character select screen.
The Noise's animation when he gets selected on the character select screen.
The Noise's post-Pizza Time sprite, used when the timer hits 0 in newer builds or when at 1 HP in older builds.
The Noise's anger sprite, used after attacking/killing an enemy or when at somewhat low HP in older builds.
The Noise laughing, seen after obtaining a combo of 3 or more.
Happy Noise. Used in different situations, for example: picking up the key, unlocking the door, getting Tower Secret Treasure
The Noise after getting hit.
The Noise feeling his head shaking after crashing into the ceiling on falling into the floor.
Noise while getting hit by thunderbolt.
The Noise in Knight transformation.
The Noise at Mach 1 (w/ skateboard) or when about to fly (w/ pogo stick)
The Noise in a panicked/shocked expression, used in the Firebutt transformation and when idle during Pizza Time.
Bomb Noise's HUD after bomb's explosion.
The Noise bumping Peppino's HUD out of the way after taking the flag in Co-op mode.
The Noise's PTV HUD sprites.
The Noise mad and giving the player a demonic face for gaining a pitiful amount of points or losing them all during Pizza Time
, telling them to DIE.
The Noise peeved at the player for gaining not as many points in the level, with the rank with a drawing of poop and titled CRAP.
The Noise unimpressed with the player's score telling them they did a bad job and should get a better rank.
The Noise mocking the player getting a A rank during the level and not gaining an S rank, while sipping on some soda with a straw.
The Noise actually being impressed with the player with getting an S rank, gasping over the player for reaching his standards.
The Noise going out a door or level entrance.
The level door closing shut behind The Noise.
The Noise's getting the key animation.
The Noise unlocking a door.
The Noise getting a Tower Secret Treasure.
The Noise going down a pizza box.
The Noise going up a pizza box.
The Noise in a hot air balloon.
The Noise in the hot air balloon dropping a match.
The match The Noise drops.
Santa before the fight in Strongcold, where he would reveal himself to be the Noise in disguise.
Santa Noise pulling a out a noise bomb.
Noise within a present, seen during the fight with him in Strongcold
The Noise's realistic portrait in boss intro.
The Noise's realistic portrait in boss intro. (Shadow)
How he appears in boss_room0. The vehicle he's riding is a nod to the Noid Crusher from commercials with the Noid.
Noise Crusher Defeat Sprite
noise's old defeat sprite.
The Noise's old HUD for when he has low health.
The Noise's old HUD for when he's happy.
The Noise's old HUD after getting hurt.
Noise's old GOLF/Summary Build grab.
Noise's old GOLF grab sprite.
Noise's old finishing blows, in which he would use random objects to smack foes, like a fish or a thumbtack.
The Noise's old animation of running with an enemy. (Now replaced with a spinning attack in current builds.)