This is the full page listing all scrapped content for Pizza Tower.
OST[]
Unused[]
- Christmas Race! (Grinch's Ultimatum Song)
- Pesto Anchovi
- Distasteful Anchovi
- LEANING NIGHTMARE
- Garlic Noodles
- Collapse!
- Freefallin'
- Hallelujah Mama-Mia
- Small Fruit, 5:00 PM
- Toxic Rave
- R.O.R.
- Delivery for the City
- Running With Pockets Full of Meatballs
- Spooky Apartment Escape/SNICK IS COMING
- Undercooked Spaghetti
- I Ain't Got No Time to Dance
- Spaghetti
- Tarragon Pizza
- Overcooked Meat Lover
- Ground Bound
- Phantom Tower
- The Noise
- music_weird
- For A Few Toppings More
- Spooky Apartment
- Teeth Dust In The Strongcold
- Funiculi, Funicula (Dim Widdy Version)
- On The Rocks (Early Ver.)
Unheard[]
- Pizza Mayhem!
- Pizza Mayhem! (Instrumental)
- Choosing the Toppings
- Time's Up
- Scrapped Transformation Music
Playable Characters[]
- Snick (Only one alongside King Noyz to not be repurposed as a boss, though he does make cameo appearances)
- King Noyz
- The Vigilante
- Pepperman
Levels[]
- Level2 (aka Unused Water Level)
- Level1
- Ancient
- Snick's Challenge
- Strongcold
- Dragon Lair
- Mansion
- Top
- Kung-Fu
- Demo 1 level
- Earlytestbuild level
- Preearlytestbuild levels
- GOLF (2019 version)
- Space Pinball
- Old tutorial
- City
- Pizzascare (Hardoween version)
- Spooky Apartment
- Exit
- Circus
- Freefallin'
- Unnamed Credits Room
Challenge levels[]
Challenge levels were unique levels of Demo 2 that could be unlocked by collecting 5 coins in Ancient and Factory. At the beginning of both of them, the escape timer starts and player needs to complete a set of obstacles based on level's mechanics.
- Ancient Challenge
- Factory Challenge
Enemies[]
- Pizza Lady
- Bear Trap
- Noise Bomb
- Pepperman Bomb
- Laser Gun Cheeseslime
- Snick.exe
- Pizza Car
- Police Car
- Fake Peppino (Mansion)
Secret Enemies[]
Objects[]
- Pizzacycles
Cheese Spikes[]
These were cheese spikes that would hurt the player on contact, working identically to Outlets. While not technically used in the final game, its sprite was repurposed into both the Spit Cheese's projectile and Fake Peppino's Super Taunt Attack projectiles.
Hook[]
The hook was present in Pre-Early Test Build and worked similiarly to the Flying Ladder - it automatically moves the player upwards until it reaches the ceiling.
Mechanics[]
- Style Bar/Combo Multiplier
- Suplex Moves (Seen prior to the SAGE demo)
- Day/Night System
- World Map Background Turning Red And Waveying Around (During Pizza Time Seen In The SAGE 2019 Demo)
Heat Meter[]
The Heat Meter would fill when killing enemies (and empties itself if none are being killed), and would increase the speed of enemies and points gained. In the April 2021 build and Rework, enemies could also have new behaviour if the meter was high enough. See the Heat Meter page for more info.
Health system[]
The health system is still leftover in the Halloween Demo but it makes it's appearance in the January and March patreon builds, displayed as a pizza in the top left corner which loses slices as health decreases. It would decrease when taking damage and increase when collecting a Pizza Slice. If the health is at 1 and the player takes damage, Peppino dies and the player is sent back to the hub. It would been later used in an early version of Gnome Forest where Gustavo's Pizza Box has a health system, if the pizza box took damage, Peppino will die and will be sent back to the section where Gustavo is located.
Pizza Coins[]
Pizza Coins were present in Demo 1, Demo 2, and SAGE 2019 demo. In Demo 1 and SAGE 2019 demo, 4 of these can be spent to buy a shotgun from a Pay Block, while in Demo 2, the player will unlock a level's challenge by collecting 5 Pizza Coins in it.
Pizza Shield[]
The Pizza Shield was a collectible that would appear in front of Peppino after being collected. When taking damage, instead of getting hurt, the Pizza Shield would break.
Other Towers[]
These were towers that possibly resembled the old versions of levels. They are maybe a reference to world maps from Super Mario Bros. 3 and Super Mario World.
Gallery[]
Animations[]
- Characters talking (Gustavo, Mr Stick, Peppino's angry talk, Peppino's bored talk, Peppino's shocked talk, Pillar John's old talk.)
- Peppino walking up the stairs.
- Peppino eating spaghetti.
- Noise Crusher.
- The Noise on a washing machine.
- Noise cutscene.
- Peppino's original Mach 3 animation.
- Peppino's "Back-breaker" animation.
- Peppino throwing an enemy diagonally, originally seen in the patron builds with the first reworked desert level.
- "Red Eyes".
- "Googly Eyes" Peppino. his walking animation is seemingly absent in the files of newer builds or demos.
- Peppino going down and up stairs.
- Peppino walking on stairs originally without it being on a cutscene.
- Peppino slapping an enemy down.
- Cheeseslime turning the opposite direction.
- Cheeseslime's full death animation. (Seen fully prior to the SAGE Demo.)
- Cheeseslime getting bounced off. (Seen fully prior to Demo 1.)
- Noise's skate animations.
- Suplex Moves for both Peppino and Noise (Seen fully prior to the SAGE Demo.)
- Peppino's Old Holding animation. (Seen fully only in Earlytestbuild.)
- Peppino Jumping during Showtime.
- Cheeseslime falling off a ledge.
- Peppino Vomiting.
- Peppino Vomiting. (Blood Variant)
- Toppin Monsters' 3D Jumpscares.
- Pillar John's Old Design.
- You Suck! (Earlytestbuild).
- Pizzaface's Old Idle Animation.
Bosses[]
- Pepperman (old)
- Noise Crusher
- Bee
- Mr. Stick
- Noise (Strongcold)
- Cheese Dragon
- Clownmato (Boss)
- Pizzahead (Phase 3)
- Mr.Orange
Transformations[]
- Early Firebutt Transformation.
- Scrapped Sick Transformation.
- Scrapped Drunk Transformation.
- Scrapped Spinny Transformation.
- Scrapped Meteor Transformation.
- Scrapped Swiss Cheese Transformation.
- Early Pizza Box Transformation.
- Scrapped Muscle Transformation.
- Early Peshino Transformation.
- Scrapped Shy Transformation.
- Scrapped Caffeinated Transformation.
- Early Barrel Transformation.
- Scrapped Superhero Transformation.