Stands in place. When grabbed, the player is forced to stand in place and use a golf club to hit it. After getting launched, it will bounce and roll across the ground based on how far it was launched, defeating enemies along the way and interacting with certain objects. It will only get defeated once it reaches a goal, which breaks any Nerd Blocks in the room.
Stays in place and chucks the player away in the direction it is facing if they touch it, giving the player the Ball transformation in the process. Can be turned around by stunning it with a ground pound.
Rolls around and charges at the player in a similar fashion to Peppino's currently unused shoulder bash move or dashes towards them in a similar fashion to Peppino's dash move, revving up briefly before doing so. Also occasionally attacks by extending one of its arms out, similar to Peppino's unused slap move.
Tramps back and forth, being launched into a rolling ball once hit, stunning the player and other enemies when touching it from the side until getting back up after a bit. Cannot be defeated unless they are lured into a meat grinder, which turns it into a cube that falls below. Multiple of these cubes can be stacked together, and may also be moved around using rails.
Acts like a normal Forknight, but cannot be killed. Despite this, it will still get scared when approached at high speeds.
Pepperoni Goblin Bat
Acts like a Pepperoni Goblin, but starts off hanging from the ceiling, and flies towards the player when nearby. If successful at kicking the player after flying towards them, will go back to its spot on the ceiling.
Walks around, minding his own business before becoming enraged once touched, causing him to run around with a torch in hand that allows him to burn Haybales. Getting hit by the torch activates the Firebutt Transformation.
Appears from a doorway after the player picks up a scroll, starting an arena battle. Once summoned, it chases the player and tries to dash forward and punch them. Does a smaller dash if they're too far away. Currently unused due to Kung Fu being merged with Pinball, it is currently unknown if it will be used in the final game.
Same as the Shrimp Thug but it throws knives at the player instead of punching them. Currently unused due to Kung Fu being merged with Pinball, it is currently unknown if it will be used in the final game.
Same as the Blue Shrimp Thug but it throws junk at the player, which flattens them. Currently unused due to Kung Fu being merged with Pinball, it is currently unknown if it will be used in the final game.
Stays parked in place. When hit at Mach 3 or higher, it flies away in a straight line and explodes once it hits a solid object. Currently unused due to Kung Fu being merged with Pinball, it is currently unknown if it will be used in the final game.
April 2021 Build
Moves around, leaving melting fireballs wherever it goes. Was scrapped due not being interesting for puzzles.
Rolls around and spits out cheese at the player, activating the Sticky Cheese transformation. This enemy was scrapped mainly due to its redundancy and due to the new moveset the normal Peppino Robot was given.