This page contains a list of all the builds of Pizza Tower.

Regular builds[edit | edit source]

Build Name Build Date Notes Changes from last demo
Preearlytestbuild Unknown Possibly the first ever build, also probably used for mockup footage and early mechanic testing N/A
Earlytestbuild (Demo 0) 2018-07-16 First build ever released to the public. Has a hidden image of Peter Griffin in the data.win file. Pretty much the same.
Halloween Demo (Demo 1) 2018-10-31 Placeholder sound effects replaced, boss battle added, and changes to controls, graphics, and gameplay mechanics.
Halloween Demo Hard Mode 2018-10-31 5:22 PM
Demo 2 2018-12-05 First build to introduce the Factory level, and also the only build to introduce "time attack" challenges. Slight changes to controls, optimization, and music.
January Patreon Build 2019-01-12 A Patreon-only build. Introduces Desert stage, Sewer stage, and a redesigned Factory stage.
March Patreon Build 2019-03-07 A Patreon-only build. It introduces "The Freezer" stage in which you can play only as The Noise.
Summary Build 2019-04-03 A Patreon-only build. Added GOLF to the level select and added many features from that demo, such as Mach 4 and Lapping, introduced the ability to play as Peppino or The Noise in any level.
Hub Room Test Build 2019-05-25 A Patreon-only build. Introduces the Forest section in the Mansion.
SAGE 2019 Demo 2019-09-29 Possibly the most compact out of all the demos released on itch.io. Also the first build to feature 3 of the 4 World 1 levels. Controls changed significantly, added Snick as a playable character in place of The Noise.
Noise’s Hardoween 2019-10-30 A Hardmode variant of Pizzascape, with The Noise as the only playable character. Snick is no longer playable.
December Patreon Build 2019-12-13 A Patreon-only build. Adds Entrance as a new level.
Peppino's Xmas Break 2019-12-30 A Hardmode variant of Bloodsauce Dungeon, with both Peppino and The Noise playable. Re-added the Tackle move for Peppino and The Noise.
noise V1 2020-01-08 First test of The Noise’s new moveset. Changed The Noise's moveset.
noise V2 2020-01-09
noise V2.1 2020-01-10
boss V1 2020-02-02 First test of the Cheese Dragon boss fight. Also adds the hub for World 1, the new Super Taunt system, and some more minor changes. Added the Dragon Lair level. More sound effects and visual effects were added to The Noise's moveset, as well as some new moves and modifications to already existing moves.
boss V2.1 2020-02-02 8:15 PM Updated version of the boss build that attempts to fix various bugs and exploits with the Cheese Dragon boss fight. Pizzaface laughing and TV voicelines added.
Level Editor Build 2020-02-07 First build with the Patreon exclusive level editor.
desert_playtest 2020-02-24 First test of the updated desert level.
graveyard_playtest Unknown First test of The Wasteyard, then simply known as the graveyard level. Quickly removed due to bugs. Adds brand new enemy spinning mechanic.
Level Editor Build 2.0 Unknown Updated version of the level editor with Desert features, new enemies, new objects, and props.
Western Build v1 2020-04-25

First version of the Western Build. Adds 3 new levels: The Wasteyard, Fun Farm, and Space Pinball, The Vigilante as a playable character, area titles, and Mort.

New nerfed super jump for Peppino which goes a fixed height instead of being infinite. Removed enemy spinning mechanic.
Western Build v2 2020-04-27 Second version of the Western Build with minor changes. SAGE-style Super jump re-added. The Noise is given back his grab at the cost of his bomb throw. Old super jump has been re-added with some slight adjustments in regards to when Peppino can super jump to balance it out.
Western Build v3 2020-04-30 Third version of the Western Build with 3 extra rooms added to Fun Farm and some minor changes.

Peppino is the only playable character.

Temporary removal of The Noise and The Vigilante.
Level Editor Build 3.0 2020-05-13 Updated version of the level editor, featuring online support, Western Build objects, tiles, backgrounds, and music, and streamlined loading and saving of levels. Levels are located in C:\Users\(USERNAME)\AppData\Local\PizzaTower_GM2\Levels.

This build also was the first build to use the YoYo Compiler.

The hub room can no longer be accessed.
BeachandForestv1 2020-07-09 Adds the Pineapple Beach and Gnome Forest levels, Gustavo, as well as a new parry move for Peppino and some more minor changes. Total score is now shown in the hub room. Pineacools now have a different behavior. Many enemies that previously didn't have a scared animation now have one.
BeachandForestv2 2020-07-11 Adds a new breakdance move for Peppino, as well as some bugfixes and minor changes. The Treasure Chest Guy enemy has been added to the Pineapple Beach and Gnome Forest levels.
Level Editor Build 4.3 2020-08-30 Latest version of the level editor, featuring a featured levels tab, Gnome Forest and Pineapple Beach objects, decorations, music, enemies, and tiles. This build is the second one to use the YoYo Compiler.
April2021Build 2021-04-03 Adds all remaining levels to the game in a playtesting state and all assets relating to them, including enemies and gimmicks, with no tiles appearing for most levels and placeholder sprites being used for certain assets. Also adds the Heat Meter, as well as many changes to previously existing enemies, moveset changes for Peppino, and The Noise returns as a selectable playable character, now using a modified version of his skateboard moveset. The main menu has also been redone entirely. Many more minor changes have also been made. The main HUD for the game has been completely revamped. The Toppins were given redesigns. A level selection menu has replaced the hub room temporarily.
April2021Build Hotfix 2021-04-18 Update of the April 2021 build with minor changes. The mechanic of the enemies being able to combo the player has been removed, some tiles were added to the Space and City levels, and some minor level design changes have been implemented.

Joke builds[edit | edit source]

These demos were made only for fun.

Build Name Build Date Notes
Peter Griffin Experience Unknown This build is the same as earlytestbuild, except Peppino is changed to Peter Griffin wearing his clothes and the Theatrical Shenanigans is changed to a remix of the Family Guy theme song.
Christmas Race Build Unknown This build was created for the Christmas Race event in the official Discord server.
GOLF 2019-04-01 An April Fools joke demo containing only 1 level, GOLF. Also the first build where The Noise is publicly playable.
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